1750 Pts - Dogs of War Army 1750-Budzinski-Andrzej

Unit Name ## Mv WS BS St To Wo In At Ld Sv WSv Cp Dp US Cost
Hireling Wizard 1 4 3 3 3 3 2 3 1 7 2 1 1 145
General; Units within 12" may use General's Leadership; Magic Level 2; +2 dice to casting and +1 to dispel pool. Has 2 spells.; Lore of Heaven
  Dispel Scroll Dispels one spell. One use only. [25]
  #1: Second Sign of Amul 5+(6+ WD 264 Revisions); May re-roll D3 dice in the remainder of this turn. [0]
  #2: Portent of Far 6+, Range 12"; A friendly unit in H-t-H re-rolls all 1s to hit or to wound. [0]
  #3: Forked Lightning 7+; (Rng 24" WD 264 Revision); One unit takes D6 St4 hits. [0]
  #4: Uranon's Thunder Bolt 9+; (Rng 24" WD 264 Revision); One unit takes D6 St4 hits, no armour save. [0]
  #5: Storm of Cronos 9+, Rng 12"; Enemy units visible to the caster in 12" take D6 St4 hits. [0]
  #6: Comet of Casandora 10+ (11+ WD264); Place marker. Every player turn: D6, 1-3 another marker, 4-6 all units in D6"x markers 2D6 St5 (St 4 - WD 264 Revisions) hits. (Only 1 in play per Wizard - WD 264)) [0]
  Dispel Scroll Dispels one spell. One use only. [25]
Hireling Wizard 1 4 3 3 3 3 2 3 1 7 2 1 1 145
Magic Level 2; +2 dice to casting and +1 to dispel pool. Has 2 spells.
  Dispel Scroll Dispels one spell. One use only. [25]
  Dispel Scroll Dispels one spell. One use only. [25]
Paymaster 1 4 4 4 4 4 2 4 2 8 4+ 1 71
Counts as BSB.; May not be General.; Army tests for panic if killed.; Heavy Armour; Shield; +1Sv w/ handweapon in HtH
  Biting Blade -1 to enemy armor save. [10]
Marksmen of Miragliano 18 4 3 4 3 3 1 3 1 7 6+ 1 279
Crossbow; 30", S4, Move or Fire; Light Armour; Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts.
  Maximilian 1 4 5 5 4 4 2 5 3 8 6+ 1 [0]
Crossbow; 30", S4, Move or Fire; Light Armour
Voland's Venators 4 4 4 3 4 3 1 3 1 8 2+ 2 195
Barding; Lance; +2S on charge; Heavy Armour; Shield; +1Sv w/ handweapon in HtH; Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts.
  Voland 1 4 5 5 4 4 2 5 3 8 2+ 2 [0]
Barding; Lance; +2S on charge; Heavy Armour; Shield; +1Sv w/ handweapon in HtH
  Warhorse 5 8/7 3 3 3 1 3 1 5 [0]
Ruglud's Armoured Orcs 13 4 3 3 3 4 1 2 1 7 5+ 1 250
Animosity (spec table); Ignore Greenskin Panic; Choppa; +1St on own or w/ shield on charge; Crossbow; 30", S4, Move or Fire; Heavy Armour; Musician; +1CR if tied; +1 Ld in rally attempts.
  Maggot 1 4 2 3 3 3 1 2 1 6 3+ 1 [0]
Carries Standard (+2 CR instead of +1 CR); if killed, standard lost; cannot be challenged; no crossbow but orc behind can fire
  Ruglud Bonechewer 1 4 5 3 4 5 2 3 3 8 5+ 1 [0]
Long Drong's Slayer Pirates 14 3 4 3 3 4 1 3 1/2 9 1 255
Pistol; 8", S4 hit, -2 Ar Sv, No Pen for Move or Rng. HTH: +1 At; S4 hit, -2 ArSv, 1st rnd.; Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts.; Unbreakable. Hate Greenskins. Festooned with Pistols; Relentless
  Long Drong 1 3 6 4 4 4 2 4 3 10 1 [0]
Mengil Manhide's Manflayers 7 5 4 5 3/5 3 1 5 1 8 5+ 1 325
Great Weapon; Strikes last in HtH unless charging; Repeater Crossbow; 24", may do 2 shots @-1 to hit, St3 hit ; Heavy Armour; Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts.; Hate High Elves; Skirmish; Poisoned Attacks; Flayers
  #Banner Of Kalad Scout; enemy shooting suffers -1 to hit, -2 when not within 12" [0]
  Mengil Manhide 1 5 6 6 4/6 3 2 7 3 9 5+ 1 [192]
Great Weapon; Strikes last in HtH unless charging; Heavy Armour
Cannon 1 7 3 85
Small Cannon
  Cannon Crew 3 4 3 3 3 3 1 3 1 7 1 [0]
Total Army Cost: 1750 Pts.
Notes:
Casting Pool: 6
Dispel Pool: 4
Models in Army: 69



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