1250 Pts - High Elves Army | 1250-Poziomka-Zbigniew |
Unit Name | ## | Mv | WS | BS | St | To | Wo | In | At | Ld | Sv | WSv | Cp | Dp | US | Cost |
Mage | 1 | 5 | 4 | 4 | 3 | 3 | 2 | 5 | 1 | 8 | 2 | 1 | 1 | 170 | ||
Magic Level 2; +2 dice to casting and +1 to dispel pool. Has 2 spells.; +1 to dispel roll | ||||||||||||||||
Silver Wand | Adds one to the number of spells that the bearer may know. | [10] | ||||||||||||||
Seer | Wiz chooses spells | [30] | ||||||||||||||
Mage | 1 | 5 | 4 | 4 | 3 | 3 | 2 | 5 | 1 | 8 | 2 | 1 | 1 | 180 | ||
Magic Level 2; +2 dice to casting and +1 to dispel pool. Has 2 spells.; +1 to dispel roll | ||||||||||||||||
Dispel Scroll | Dispels one spell; One use only | [20] | ||||||||||||||
Pure of Heart | Bearer and unit are immune to Panic. If the bearer is killed, the HE player loses +100 VP. | [0] | ||||||||||||||
Ring of Fury | Bound Item; Power Level 3; Fury of Khaine spell (2d6 S4 Hits Magic Missile, 24" range); Burns out on a D6 roll of 1 | [30] | ||||||||||||||
Archers | 10 | 5 | 4 | 4 | 3 | 3 | 1 | 5 | 1 | 8 | 1 | 126 | ||||
Longbow; 30", S3; Musician; +1CR if tied; +1 Ld in rally attempts. | ||||||||||||||||
Silver Helms | 6 | 5 | 4 | 4 | 3 | 3 | 1 | 5 | 1 | 8 | 2+ | 2 | 145 | |||
Barding; Lance; +2S on charge; Heavy Armour; Shield; +1Sv w/ handweapon in HtH; Musician; +1CR if tied; +1 Ld in rally attempts. | ||||||||||||||||
Elf Steed | 6 | 9/8 | 3 | 3 | 3 | 1 | 4 | 1 | 5 | [0] | ||||||
Tiranoc Chariot | 2 | 5 | 4 | 4 | D6 | 5+ | 4 | 170 | ||||||||
D6 impact hits on charge; Unit Size 1;; No March, Banned from obstacles or difficult terrain | ||||||||||||||||
Chariot Crew | 4 | 4 | 4 | 3 | 5 | 1 | 8 | [0] | ||||||||
Spear; +1S on charge; Normal Bow; 24", S3 | ||||||||||||||||
Elf Steed | 4 | 9 | 3 | 3 | 3 | 1 | 4 | 1 | 5 | [0] | ||||||
Swordmasters | 11 | 5 | 6 | 4 | 3/5 | 3 | 1 | 5 | 1 | 8 | 5+ | 1 | 251 | |||
Great Weapon; +2S, two-handed; Heavy Armour; Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts.; Ignore the "strike last" rule | ||||||||||||||||
Banner of Sorcery | +1D3 power dice | [50] | ||||||||||||||
Bladelord | 1 | 5 | 6 | 4 | 3/5 | 3 | 1 | 5 | 2 | 8 | 5+ | 1 | [27] | |||
Amulet of Purifying Flame | Spells targeting bearer or unit suffer -3 on casting roll; No effect on spells cast with IF | [15] | ||||||||||||||
Repeater Bolt Thrower | 2 | 7 | 3 | 200 | ||||||||||||
48", St6 D3 Wo, no armour save, -1S/rank OR 6 shots @ St4 -2Sv, no rank penetration; Single unit = Bolt Thrower & 2 Crew | ||||||||||||||||
Crew | 4 | 5 | 4 | 4 | 3 | 3 | 1 | 5 | 1 | 8 | 6+ | 1 | [0] | |||
Light Armour |
Total Army Cost: 1242 Pts. |
Notes: Intrigue: General chosen by rolling a D6. If the dice number is higher than the number of characters then choose one as normal. When fighting Dark Elves, High Elves are immune to panic. Casting Pool: 6 Dispel Pool: 4 Models in Army: 38 |
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