1750 Pts - Wood Elves Army | 1750-Adamski-Jakub |
Unit Name | ## | Mv | WS | BS | St | To | Wo | In | At | Ld | Sv | WSv | Cp | Dp | US | Cost |
* Alter Noble | 1 | 9 | 6 | 6 | 4/6 | 3 | 2 | 9 | 3/4 | 9 | 4+ | 1 | 158 | |||
Usage Conflict; Alter; Character becomes M9, I9 and has +1A. Character cannot be mounted or join any unit.; Great Weapon; Strikes last in HtH unless charging; Longbow; 30", St3 hit; Light Armour; Shield; +1Sv w/ handweapon in HtH | ||||||||||||||||
Hail of Doom Arrow | 3D6 magical S4 arrows, roll to hit for each arrow; One use only | [30] | ||||||||||||||
Helm of the Hunt | 6+ Armour save. +1WS & +1A on charge | [20] | ||||||||||||||
Spellsinger | 1 | 5 | 4 | 4 | 3 | 3 | 2 | 5 | 1 | 8 | 2 | 1 | 1 | 175 | ||
General; Units within 12" may use General's Leadership; Magic Level 2; +2 dice to casting and +1 to dispel pool. Has 2 spells.; Lore of Athel Loren; Longbow; 30", St3 hit | ||||||||||||||||
Dispel Scroll | Dispels one spell. One use only. | [25] | ||||||||||||||
Dispel Scroll | Dispels one spell. One use only. | [25] | ||||||||||||||
Spellsinger | 1 | 5 | 4 | 4 | 3 | 3 | 2 | 5 | 1 | 8 | 2 | 1 | 1 | 175 | ||
Magic Level 2; +2 dice to casting and +1 to dispel pool. Has 2 spells.; Lore of Athel Loren; Longbow; 30", St3 hit | ||||||||||||||||
Calaingor's Stave | Bearer may cast Treesinging more than once in the same magic phase, and adds +1" to distance. | [25] | ||||||||||||||
Dispel Scroll | Dispels one spell. One use only. | [25] | ||||||||||||||
Dryads | 8 | 5 | 4 | 4 | 4 | 1 | 6 | 2 | 8 | 5+ | 1 | 96 | ||||
Skirmish, Cause Fear, Forest Spirits | ||||||||||||||||
Dryads | 8 | 5 | 4 | 4 | 4 | 1 | 6 | 2 | 8 | 5+ | 1 | 96 | ||||
Skirmish, Cause Fear, Forest Spirits | ||||||||||||||||
Dryads | 8 | 5 | 4 | 4 | 4 | 1 | 6 | 2 | 8 | 5+ | 1 | 96 | ||||
Skirmish, Cause Fear, Forest Spirits | ||||||||||||||||
Dryads | 8 | 5 | 4 | 4 | 4 | 1 | 6 | 2 | 8 | 5+ | 1 | 96 | ||||
Skirmish, Cause Fear, Forest Spirits | ||||||||||||||||
Dryads | 10 | 5 | 4 | 4 | 4 | 1 | 6 | 2 | 8 | 5+ | 1 | 120 | ||||
Skirmish, Cause Fear, Forest Spirits | ||||||||||||||||
Glade Guard | 10 | 5 | 4 | 4 | 3 | 3 | 1 | 5 | 1 | 8 | 1 | 120 | ||||
Longbow; 30", S3 hit (S4 at short range) | ||||||||||||||||
Glade Guard | 10 | 5 | 4 | 4 | 3 | 3 | 1 | 5 | 1 | 8 | 1 | 120 | ||||
Longbow; 30", S3 hit (S4 at short range) | ||||||||||||||||
Scouts | 5 | 5 | 4 | 4 | 3 | 3 | 1 | 5 | 1 | 8 | 1 | 91 | ||||
Skirmish, Scout; Longbow; 30", St3 hit; Musician; +1CR if tied; +1 Ld in rally attempts. | ||||||||||||||||
Treeman | 1 | 5 | 5 | 6 | 6 | 6 | 2 | 5 | 8 | 3+ | 5+ | 6 | 285 | |||
Treesinging, Flammable, Cause Terror, Forest Spirit, Large target, Stubborn, Strangle-root Attack | ||||||||||||||||
Tree-Singing | Bound Spell; Power 3; Rng 18"; Target: Woods; Woods move D3+1 inches in direction chose by caster if no enemy inside; Stops when contacts any enemy model or terrain feature; D6 S5 hits on any enemy in woods otherwise. | - | ||||||||||||||
Warhawk Riders | 3 | 5 | 4 | 4 | 3 | 3 | 2 | 5 | 1 | 8 | 6+ | 2 | 120 | |||
Hit and Run; Flying Cavalry; Spear; +1S on charge; Longbow; 30", St3 hit | ||||||||||||||||
Warhawk | 3 | 1 | 4 | 4 | 3 | 1 | 5 | 1 | 5 | [0] | ||||||
Fly |
Total Army Cost: 1748 Pts. |
Notes: Never suffer -1 to hit moving and shooting penalty. May place 1 extra wood in Pitched Battles. All units except flyers move at normal speed through woods. Forest Spirits are Immune to Psychology, have magical attacks and a 5+ Ward Save vs non-magical attacks. Forest Spirit characters may not join non-Forest Spirit units and vice versa. Casting Pool: 6 Dispel Pool: 4 Models in Army: 74 |
Roster created with Army Builder - Copyright (c) 1998-2001 by Lone Wolf Development, Inc. |