1750 Pts - Wood Elves Army | 1750-Zen-Bartlomiej |
Unit Name | ## | Mv | WS | BS | St | To | Wo | In | At | Ld | Sv | WSv | Cp | Dp | US | Cost |
Noble | 1 | 5 | 6 | 6 | 4 | 3 | 2 | 7 | 3 | 9 | 5+ | 1 | 109 | |||
General; Units within 12" may use General's Leadership; Longbow; 30", St3 hit; Light Armour; Shield; +1Sv w/ handweapon in HtH | ||||||||||||||||
Hail of Doom Arrow | 3D6 magical S4 arrows, roll to hit for each arrow; One use only | [30] | ||||||||||||||
Spellsinger | 1 | 5 | 4 | 4 | 3 | 3 | 2 | 5 | 1 | 8 | 2 | 1 | 1 | 175 | ||
Magic Level 2; +2 dice to casting and +1 to dispel pool. Has 2 spells.; Lore of Athel Loren; Longbow; 30", St3 hit | ||||||||||||||||
Dispel Scroll | Dispels one spell. One use only. | [25] | ||||||||||||||
Dispel Scroll | Dispels one spell. One use only. | [25] | ||||||||||||||
Spellsinger | 1 | 5 | 4 | 4 | 3 | 3 | 2 | 5 | 1 | 8 | 2 | 1 | 1 | 160 | ||
Magic Level 2; +2 dice to casting and +1 to dispel pool. Has 2 spells.; Lore of Athel Loren; Longbow; 30", St3 hit | ||||||||||||||||
Moonstone of the Hidden Ways | One use only. At end of your movement phase, bearer and unit -if wholly in a wood- may be removed from table and placed wholly in other wood facing any direction | [35] | ||||||||||||||
Glade Guard | 10 | 5 | 4 | 4 | 3 | 3 | 1 | 5 | 1 | 8 | 1 | 120 | ||||
Longbow; 30", S3 hit (S4 at short range) | ||||||||||||||||
Scouts | 10 | 5 | 4 | 4 | 3 | 3 | 1 | 5 | 1 | 8 | 1 | 170 | ||||
Skirmish, Scout; Longbow; 30", St3 hit | ||||||||||||||||
Glade Riders | 5 | 5 | 4 | 4 | 3 | 3 | 1 | 5 | 1 | 8 | 6+ | 2 | 120 | |||
Fast Cavalry; Spear; +1S on charge; Longbow; 30", St3 hit | ||||||||||||||||
Elf Steed | 5 | 9 | 3 | 3 | 3 | 1 | 4 | 1 | 5 | [0] | ||||||
Glade Riders | 5 | 5 | 4 | 4 | 3 | 3 | 1 | 5 | 1 | 8 | 6+ | 2 | 120 | |||
Fast Cavalry; Spear; +1S on charge; Longbow; 30", St3 hit | ||||||||||||||||
Elf Steed | 5 | 9 | 3 | 3 | 3 | 1 | 4 | 1 | 5 | [0] | ||||||
Wild Riders | 6 | 5 | 5 | 4 | 4 | 3 | 1 | 5 | 1 | 9 | 5+ | 5+ | 2 | 218 | ||
Fast Cavalry; Forest Spirits; Talismanic Tattoos; Fury of Kurnous; The Wild Hunt; Spear; +1S on charge; Light Armour; Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts; Unit causes Fear on charge | ||||||||||||||||
Wild Hunter | 1 | 5 | 5 | 4 | 4 | 3 | 1 | 5 | 2 | 9 | 5+ | 5+ | 2 | [18] | ||
Elf Steed | 7 | 9 | 3 | 3 | 3 | 1 | 4 | 1 | 5 | [0] | ||||||
Waywatchers | 10 | 5 | 4 | 5 | 3 | 3 | 1 | 5 | 1/2 | 8 | 1 | 240 | ||||
Skirmish, Scout; Forest Stalkers; Lethal Shots; 2ndWeapon; +1A if on foot; Longbow; 30", St3 hit | ||||||||||||||||
Eternal Guard | 23 | 5 | 5 | 4 | 3 | 3 | 1 | 5 | 1/2 | 9 | 5+ | 1 | 318 | |||
Stubborn if Noble or Highborn in unit; Eternal Guard weapons and armour; Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts. | ||||||||||||||||
Guardian | 1 | 5 | 5 | 4 | 3 | 3 | 1 | 5 | 2 | 9 | 5+ | 1 | [12] |
Total Army Cost: 1750 Pts. |
Notes: Never suffer -1 to hit moving and shooting penalty. May place 1 extra wood in Pitched Battles. All units except flyers move at normal speed through woods. Forest Spirits are Immune to Psychology, have magical attacks and a 5+ Ward Save vs non-magical attacks. Forest Spirit characters may not join non-Forest Spirit units and vice versa. Casting Pool: 6 Dispel Pool: 4 Models in Army: 74 |
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